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Suicide Squad: Kill The Justice League has not had a good start. Rocksteady’s first game in a very long time has been taken offline twice now in just 24-hours, leaving people unable to play it despite paying for early access via the game’s Deluxe Edition.
Those who chose to Deluxe Edition: Buy it now! of the game were able to start playing 72 hours before the game’s “launch” on February 2. Within just hour of that early access period starting in Australia the game’s servers were taken offline due to a bug where players were logging on to find they had somehow already completed the entire story. Rocksteady’s took the servers offline to get the problem fixed, and put then up a few hours later.
Then at 11:22am this morning, Rocksteady announced they would be taking the servers offline again for “scheduled maintenance” at 3:30 AM PT/ 6:30 AM ET/ 11:30 AM GMT. They went back up in less than 2 hours.
In addition to server issues, players have reported not being able to redeem the extras that come with Deluxe Edition.
The result is some angry players who feel that they spent extra money so they could play earlier, only to be robbed of a good portion of their extra playing time because of problems that should have been addressed long before the release date. Sadly, multiplayer and live-service titles often launch in less than ideal states these days, although I’m not yet sure if the live-service tag really applies to Suicide Squad: Kill the Justice League. I’ll find out when my boring old regular copy of the game turns up on February 2.
There is a silver lining: many people seem to enjoy the game so far. After a lot negative press leading up its release, including a preview on IGN that was so scathing Warner Bros. has reportedly denied them any code for review, it’s heartening to see people having fun with it. It gives hope that it will play a lot better than the video showed.
You need to be on the lookout for spoilers, as they are everywhere.